Interp3D: Correspondence-Aware Interpolation for Generative Textured 3D Morphing

1Zhejiang University    2National University of Singapore    3Nanjing University
4State Key Lab of CAD & CG, Zhejiang University    5Shenzhen Loop Area Institute
* Corresponding authors.
Interp3D teaser
Figure 1. Visualized comparisons between Interp3D and other previous methods on textural 3D morphing.

Abstract

Textured 3D morphing seeks to generate smooth and plausible transitions between two 3D assets, preserving both structural coherence and fine-grained appearance. This ability is crucial not only for advancing 3D generation research but also for practical applications in animation, editing, and digital content creation. Existing approaches either operate directly on geometry, limiting them to shape-only morphing while neglecting textures, or extend 2D interpolation strategies into 3D, which often causes semantic ambiguity, structural misalignment, and texture blur- ring. These challenges underscore the necessity to jointly preserve geometric con- sistency, texture alignment, and robustness throughout the transition process. To address this, we propose Interp3D, a novel training-free framework for textured 3D morphing. It harnesses generative priors and adopts a progressive alignment principle to ensure both geometric fidelity and texture coherence. Starting from semantically aligned interpolation in condition space, Interp3D enforces structural consistency via SLAT (Structure Latent)-guided structure interpolation, and finally transfers appearance details through fine-grained texture fusion. For comprehensive evaluations, we construct a dedicated dataset, Interp3DData, with graded difficulty levels and assess generation results from fidelity, transition smoothness, and plausibility. Both quantitative metrics and human studies demonstrate the significant advantages of our proposed approach over previous methods.

Morphing Examples

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Case 1. Morphing from a Robot Crab to a Mushroom.

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Case 2. Morphing from a Deer to a Spirit Animal.

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Case 3. Morphing from a Dragon to a Transformer.

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Case 4. Morphing from a Fat Human to a Slim Boy.

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Case 5. Morphing from a Mario to a Monkey.

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Case 6. Morphing from a Patrick Star to a Penguin.

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Case 7. Morphing from an Old Man to a Pig.

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Case 8. Morphing from a Pikachu to a Stitch.

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Case 9. Morphing from a Sofa to a Chair.

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Case 10. Morphing from a Bull Demon King to a Statue.

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Case 11. Morphing from a Drawf to a Golblin.

Morphing Comparisons with Previous Methods

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MorphFlow
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Case 1. Comparison of different morphing approaches.

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Case 2. Comparison of different morphing approaches.

Method Overview

Framework diagram
Pipeline Overview. The left presents the overall framework. The right highlights component designs. Based on the 3D generation prior, the interpolation is progressively enhanced from three aspects: (a) Semantic-Aligned Condition Interpolation, (b) SLAT-Guided Structure Inter- polation in structure generation, and (c) Fine-Grained Texture Fusion for appearance refinement.

Citation

@article{liu2026interp3d,
  title={Interp3D: Correspondence-Aware Interpolation for Generative Textured 3D Morphing},
  author={Liu, Xiaolu and Li, Yicong and He, Qiyuan and Zhu, Jiayin and Ji, Wei and Yao, Angela and Zhu, Jianke},
  journal={arXiv preprint arXiv:2601.14103},
  year={2026}
}