Interp3D: Correspondence-Aware Interpolation for Generative Textured 3D Morphing
1Zhejiang University
2National University of Singapore
3Nanjing University
4State Key Lab of CAD & CG, Zhejiang University
5Shenzhen Loop Area Institute
* Corresponding authors.
Abstract
Textured 3D morphing seeks to generate smooth and plausible transitions between
two 3D assets, preserving both structural coherence and fine-grained appearance.
This ability is crucial not only for advancing 3D generation research but also for
practical applications in animation, editing, and digital content creation. Existing approaches either operate directly on geometry, limiting them to shape-only
morphing while neglecting textures, or extend 2D interpolation strategies into 3D,
which often causes semantic ambiguity, structural misalignment, and texture blur-
ring. These challenges underscore the necessity to jointly preserve geometric con-
sistency, texture alignment, and robustness throughout the transition process. To
address this, we propose Interp3D, a novel training-free framework for textured
3D morphing. It harnesses generative priors and adopts a progressive alignment
principle to ensure both geometric fidelity and texture coherence. Starting from semantically aligned interpolation in condition space, Interp3D enforces structural
consistency via SLAT (Structure Latent)-guided structure interpolation, and finally transfers appearance details through fine-grained texture fusion. For comprehensive evaluations,
we construct a dedicated dataset, Interp3DData, with graded
difficulty levels and assess generation results from fidelity, transition smoothness,
and plausibility. Both quantitative metrics and human studies demonstrate the significant advantages of our proposed approach over previous methods.
Morphing Examples
Click on any image below to load the interactive 3D model.
Source
Interp3D
Target
Case 1. Morphing from a Robot Crab to a Mushroom.
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Interp3D
Target
Case 2. Morphing from a Deer to a Spirit Animal.
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Interp3D
Target
Case 3. Morphing from a Dragon to a Transformer.
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Interp3D
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Case 4. Morphing from a Fat Human to a Slim Boy.
Source
Interp3D
Target
Case 5. Morphing from a Mario to a Monkey.
Source
Interp3D
Target
Case 6. Morphing from a Patrick Star to a Penguin.
Source
Interp3D
Target
Case 7. Morphing from an Old Man to a Pig.
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Interp3D
Target
Case 8. Morphing from a Pikachu to a Stitch.
Source
Interp3D
Target
Case 9. Morphing from a Sofa to a Chair.
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Interp3D
Target
Case 10. Morphing from a Bull Demon King to a Statue.
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Interp3D
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Case 11. Morphing from a Drawf to a Golblin.
Morphing Comparisons with Previous Methods
Source
MorphFlow
DiffMorpher
FreeMorph
AID-I
AID-O
Interp3D
Target
Case 1. Comparison of different morphing approaches.
Source
MorphFlow
DiffMorpher
FreeMorph
AID-I
AID-O
Interp3D
Target
Case 2. Comparison of different morphing approaches.
Method Overview
Citation
@article{liu2026interp3d,
title={Interp3D: Correspondence-Aware Interpolation for Generative Textured 3D Morphing},
author={Liu, Xiaolu and Li, Yicong and He, Qiyuan and Zhu, Jiayin and Ji, Wei and Yao, Angela and Zhu, Jianke},
journal={arXiv preprint arXiv:2601.14103},
year={2026}
}